Sometimes, if the player travels far enough away from any settlements, the posse will be made up of bounty hunters instead of lawmen.ģ or 4 members (3 if this is the first posse response) The player cannot hide from posses that have at least one dog alive, as they have an infinite search radius and will always know where the player is. A posse is made up of three or more lawmen, and if the bounty is high enough, they arrive with dogs. Alternatively, posses form in the wilderness, with composition and size based on bounty amount. If an eyewitness gets far enough away (or the player gets far enough away from them), a posse will form at the point where the report took place. This will take place every 30–40 minutes in real time. If being pursued, remove the bandana in order to better evade apprehension by law officers and bounty hunters.Ĭhanging clothing before and after the crime will also hinder law enforcement's ability to find and recognize you.Ī bounty that exceeds $150 will result in posses forming and trying to ambush the player (the higher the bounty, the more ambushes occur). If the player wears a bandana while evading pursuit from the law, the wanted meter will decrease at a significantly slower rate. Bad deeds increase the bounty, while good deeds decrease it.
While a gang member is present, cheats cannot be used to reduce the bounty level below 125. It will show a cutscene of Arthur/John in a jail cell, and him eventually being released with funds taken from him, or a Van der Linde gang member will visit to release Arthur ( Abigail will visit to release John). The player character can also surrender to law enforcement if he hasn't initiated combat with them yet. However, for minor crimes, or a long time has elapsed since the crime, law enforcement may not recognize the player character and won't attempt to arrest him.
This is done by taking it to a Telegraph Office and handing it in.įor Arthur (and John), the only way to get rid of one's bounty is by paying it at a Post Office. If the player has insufficient funds, they will have to complete bounty hunting missions or simply earn more money to pay off the balance.Ī Pardon Letter can be used to instantly clear an active bounty. Money will be subtracted from the player's balance to pay off the bounty when leaving the jail. If Marston does not resist arrest (holsters his weapon and stands still while the lawmen close in), he will be placed in jail. Being shot by a marshal will decrease bounty by a certain percentage. Performing Nightwatch tasks will also reduce an active bounty. When the player has an active bounty of their own (single player only), completing a bounty hunting mission will decrease the player's active bounty by an amount equal to the reward for the outlaw that was captured. The maximum bounty limit increases at the start of every chapter, eventually capping out at $1500 by the epilogue.Īcts Relating To Bounty Decrease Red Dead Redemption In Red Dead Redemption 2 the highest achievable bounty is $1500. If the player already has a bounty on their head while committing any of these crimes, the bounty will be increased by the amount listed.Īll of these values will be cut in half if the player has obtained the highest Fame rank. Killing a non-hostile/hostile person in town These crimes will if committed, witnessed and reported cause a bounty of the following amount to be issued Bounties can be found either through missions or posters.
Jack, John, and Arthur can be bounty hunters themselves too bounties will be issued on NPCs and the characters can track down these NPCs and either apprehend and turn them in, or kill them for a reward. If and when a crime is witnessed, the eyewitness can be either killed or bribed before they are able to notify the law. The player must avoid detection in order to escape pursuit, though eventually, a new set of bounty hunters will pick up the trail. The Heads-Up Display provides a wanted meter to indicate the manpower strength of the pursuing bounty collectors or lawmen and the remaining time until pursuit is broken off. Sheriffs, deputies, bounty hunters, and other lawmen will attempt to apprehend or kill the player to collect on the bounty if the player has one. Crimes with no witnesses and crimes where all witnesses are either bribed or killed before they can report it will not cause a bounty to be issued although Honor will still be lost. The bounty level will be determined by the crime(s) committed and committing any additional crimes beyond that will increase the existing bounty level. If the player commits a crime which is witnessed by someone and that person is able to report it, a bounty will be issued.